Instructional Design Consultant · FIU Online

Victor Manuel Iglesias

I design online courses at FIU Online, and I build the tools that make course quality easier to reach, like CourseKit.

Victor Manuel Iglesias, instructional design consultant
Miami, Florida

The work, in numbers.

At FIU Online
7+ years, Course Developer to Consultant
Quality record
20+ courses certified through QM and Panther High Quality review
Term scale
~100 courses supported per term

Folio 01 · Flagship tool

CourseKit

Browser-first course-review tools for QM prep, accessibility checks, and cleaner Canvas workflows.

AuditableDeterministic checks, not AI guesses.
Private by designCanvas exports reviewed in the browser.
Review readyQM, accessibility, and question-bank workflows.

44 / 44 standards checked

The Course Analyzer preps a course against all 44 QM standards, so the work shifts from hunting for evidence to judging it.

QM evidence

Course Analyzer: where a sample course stands on all 44 standards.

Accessibility

Course Analyzer: accessibility findings by severity, each tied to WCAG.

Question banks

Question Bank Formatter: a pasted bank, parsed and ready to export.

~286 automated tests · submitted for HECVAT security and privacy review · presented at FIU Online Expo 2026

Visit CourseKit

Selected work

Courses, tools, and the people who use them.

Seven years of work at FIU Online, in three parts. Each folio opens to its full design rationale.

Courses and templates

The structures students and faculty work inside every term.

Master course shell: home page and instructor card.
Presenting the master template at IDtalks 2019.

Folio 02. Course architecture Since 2019

Canvas Master Templates

Accessible Canvas templates that give every course in a program the same clear start.

Competency
Accessible, scalable course design
Principle
Consistency that reduces cognitive load
Outcome
Departments start from a reusable, accessible baseline instead of one-off builds, and the pattern carried into the PMBAO and MSLSCM shells.
Read the design rationale

The problem: Courses built from scratch drift apart. Navigation, page patterns, and accessibility vary, and students have to relearn the layout in every class.

My role: As a Course Developer I built the Accessible Canvas Master Template for the College of Arts, Sciences, and Education and presented it at IDtalks 2019. I have built master course shells for College of Business programs since.

The design move: Each shell settles what students rely on before any content goes in: a predictable home page, an instructor card with contact details and office hours, and accessible structure from the first page.

Reflection: Cognitive load theory says attention spent finding things is attention taken from learning. A template that never changes where things live gives that attention back, and faculty spend their time on teaching instead of layout.

PMBAO module page: objectives and their alignment.

Folio 03. Program template 2021–2026

PMBAO Course Template

The Professional MBA Online template, with each week’s alignment to the course goals on the page.

Competency
Program-level course design · alignment
Principle
Constructive alignment
Outcome
The shell became a reusable, program-wide pattern, so new PMBAO courses start with their alignment already on the page.
Read the design rationale

The problem: A high-enrollment program needs many courses that feel like one program, and students need to see how each week connects to what the course promises.

My role: As an Instructional Design Specialist for the College of Business, I led the PMBAO master template and its program builds.

The design move: Module pages open with the course-level objectives, the weekly objectives mapped to them, and a short statement of how the materials support those objectives, so the alignment is visible to students and not only to reviewers.

Reflection: Constructive alignment works when students can see it. Writing the objective map into every module made gaps visible while we built, instead of during review.

MSLSCM orientation: the program’s front door.

Folio 04. Orientation design 2021–2026

MSLSCM Orientation

One clear place to start for the online master’s in Logistics and Supply Chain Management.

Competency
Learner onboarding · program readiness
Principle
Scaffolding and wayfinding
Outcome
MSLSCM students get one clear starting point, and the shell became a reusable pattern for the program.
Read the design rationale

The problem: Online graduate students arrive from full-time jobs and different backgrounds, and they need the program’s people, expectations, and tools before coursework starts.

My role: I led the orientation module and course shells for the MSLSCM program.

The design move: The orientation follows a new student’s first steps in order: welcome messages from the program director and the dean, then the course list and schedule, then resources.

Reflection: Scaffolding starts before the first lesson. Ordering the orientation by what a new student needs first, people, then plan, then tools, gives every student the same clear first step into the program.

Exemplar course, typeset plate.

Folio 05. Quality model FIU Online

Showcase Course

FIU Online’s model of what a high-quality online course looks like.

Competency
Exemplar course design · institutional standards
Principle
Worked examples
Outcome
Faculty and designers have a concrete reference for what good looks like at FIU Online.
Read the design rationale

The problem: Quality standards stay abstract until people can see them in a real course. Faculty and designers need a model to point to.

My role: I served on the Showcase Course Committee and contributed pages and resource patterns to the course.

The design move: We built real course pages that meet FIU Online’s design, accessibility, and quality standards, including tool pages that tell students what each tool does and link its support, accessibility, and privacy policies.

Reflection: Worked examples teach faster than rules because people can copy what they see. One finished course does more for adoption than another page of standards.

360° walkthrough: the multisensory room.

Folio 06. Immersive learning 2020

360° VR Multisensory Room

A 360° walkthrough of a therapy room many students couldn’t visit in person.

Competency
Experiential learning · multimedia design
Principle
Experiential learning and multimedia principles
Outcome
The program gained a reusable online view of the Miami Jewish Health multisensory room, kept as video after the CenarioVR license ended.
Read the design rationale

The problem: Students preparing for clinical therapy work needed to experience a multisensory room, a space many of them could not visit in person.

My role: I designed and produced the walkthrough in CenarioVR, capturing the room’s calming and stimulating settings.

The design move: Students move through the room and its sensory settings themselves instead of reading a description of them.

Reflection: Experiential learning needs an experience to reflect on. Because the subject was a place and a set of sensations, a 360° walkthrough could teach what a written description could not, which is the only time immersive media earns its cost.

Watch the walkthrough

Tools

Software I built when the manual way was too slow to stay consistent.

Alt-Scan report: images missing descriptions, by page.

Folio 07. Accessibility tool 2024

Alt-Scan

A Python scanner that finds images missing alt text in PDF, Word, and PowerPoint files.

Competency
Accessibility engineering · WCAG support
Principle
Universal Design for Learning and WCAG 2.1
Outcome
It cut the manual part of document checks and became the foundation for CourseKit’s browser-based Alt-Scan.
Read the design rationale

The problem: Checking hundreds of course documents for missing alt text by hand was slow and easy to get wrong, and every miss blocked students who use screen readers.

My role: I built Alt-Scan in Python and presented it at the FIU Online ID Expo 2025.

The design move: It scans PDF, DOCX, and PPTX files and reports each image without alt text by file and page, so fixes happen before a course opens.

Reflection: Universal Design for Learning asks for access from the start, not as a repair. Accessibility sticks when the check is easier than skipping it, and a tool changes that habit faster than a reminder does.

Learning Compass: a scenario in progress.

Folio 08. Interactive assessment 2026

Learning Compass

Nine scenarios that show learners how they approach something new, and how to stretch.

Competency
Learning theory in practice · learner self-knowledge
Principle
Experiential learning (Honey and Mumford, after Kolb)
Outcome
It runs in the browser with nothing stored or sent, and anyone can take it on this site.
Read the design rationale

The problem: Students and faculty talk about learning styles as fixed types, a myth the research does not support.

My role: I designed and built it end to end.

The design move: Nine everyday scenarios return a profile across four preferences, with study and teaching moves for each and a plain caution, grounded in Pashler and colleagues (2008), that a preference is a starting point and not a prescription.

Reflection: Kolb’s cycle is about moving through every mode, so the instrument had to widen what people try instead of handing them a label. The caution took more design work than the questions did.

Take the assessment

Faculty and team

Training, onboarding, and writing for the people who build courses.

Rubrics in Canvas: title slide, April 2023.

Folio 09. Faculty development 2021–2024

Faculty Workshops

Live Canvas trainings for faculty on rubrics, question banks, and quizzes.

Competency
Faculty development · assessment design
Principle
Transparent assessment (TILT) and valid assessment
Outcome
Helped faculty grade more transparently and build more reliable Canvas assessments.
Read the design rationale

The problem: Unclear rubrics and inconsistent question banks make grades harder to defend and harder for students to understand.

My role: I designed and led the sessions, including “Building and Managing Rubrics in Canvas” and a cohort for College of Business faculty.

The design move: Each session works through the choices faculty actually make in Canvas: writing criteria students can read, attaching rubrics to assignments, and building reliable question banks and quizzes.

Reflection: Transparent assessment helps students only if faculty adopt it. Faculty take up a method when it saves them time and backs up their grades, so I led with that and let the theory follow.

Onboarding practice, typeset plate.

Folio 10. Team enablement 2021–2024

New-Hire Onboarding

The onboarding I designed and ran for new instructional designers.

Competency
Instructional design operations · training
Principle
Scaffolding and adult learning (andragogy)
Outcome
New designers reached productive, standards-aligned work faster, with a shared process across the team.
Read the design rationale

The problem: New instructional designers arrive with different backgrounds and need to learn FIU Online’s tools, processes, and standards quickly.

My role: I designed and delivered new-hire onboarding from 2021 to 2024. Before that, as a Course Developer, I trained new developers on the same tools and standards, and I mentor newer designers informally.

The design move: Onboarding starts with the tools and moves toward judgment: first where things live, then the standards, then the calls designers make on real courses.

Reflection: Adults learn best when the work is real and the reason is clear. Treating onboarding as course design, with a colleague as the learner, kept it hands-on and relevant from the first day.

FIU Online Insider, September 19, 2024.

Folio 11. Published writing September 2024

From Passive to Active

A two-part FIU Online Insider series on making virtual courses active.

Competency
Active learning · online engagement
Principle
Active learning
Outcome
Published for FIU Online’s teaching community as practical guidance for virtual courses.
Read the design rationale

The problem: Online courses slide easily into content delivery, where students watch and read but rarely do anything with what they learn.

My role: I wrote the series for FIU Online Insider. The first part was published September 19, 2024.

The design move: I turned active-learning practice into moves faculty can use the same week, from the foundations of student engagement to designing engaging content.

Reflection: Active learning asks students to practice, decide, and explain. Writing the series asked the same of me: if I could not explain a move to faculty in a paragraph, I did not really own it.

Read the article (archived)

About

I design courses that hold up under review, and build the tools that get them there.

I'm an Instructional Design Consultant at FIU Online. I started in 2019 as a Course Developer building courses for the College of Arts, Sciences, and Education, then spent four and a half years as an Instructional Design Specialist for the College of Business, leading program templates, orientations, and high-enrollment builds.

Along the way I started turning the slow, repetitive parts of course-quality work into tools: Alt-Scan for missing alt text, then CourseKit for Quality Matters prep. My cybersecurity degree is why they run in the browser and keep course files on your machine.

Credentials

  • Quality Matters Peer Reviewer; 20+ courses certified through QM and Panther High Quality review.
  • M.S. Cybersecurity, FIU, 2023.
  • B.S. Information Technology, FIU, 2019.
  • M.S. Data Science and AI, FIU, in progress since Fall 2026.

Talks and writing

  • CourseKit, FIU Online Expo 2026.
  • Improving Accessibility in Canvas with Alt-Scan, ID Expo 2025.
  • From Passive to Active, FIU Online Insider, 2024.
  • Accessible Canvas Master Template, IDtalks 2019.

I work in Canvas, CidiLabs, H5P, Ally, CenarioVR, Photoshop, and Premiere Pro, and I build with Python and the web. Based in Miami.

Contact

Hiring an instructional designer?

I'm glad to walk through any of this work, or to talk about yours.

victoriglesiascs@gmail.com · Miami, Florida