Case Study
360° VR Simulation Learning Experience
A VR/AR multisensory lab experience gave students access to spaces they rarely get to visit.

Summary
Partnered with a professor to design a VR/AR experience in CenarioVR for LEI3723L — Recreational Therapy Facilitation Techniques and Modalities Lab, letting students explore multi-sensory rooms such as arousing and calming environments.
ID & TechnologyProblem-SolvingCollaboration
CenarioVR360 CameraVR/AR
Project framing
Ask, constraints, and approach
The Ask
Access to a therapy multi-sensory lab is limited, so we needed a scalable way for students to experience the space and its therapeutic intent.
Constraints
Limited access to a physical multi-sensory lab
Experience needed to work across VR/AR entry points
Platform availability changed after delivery
Approach
- 1Collaborated with faculty on room goals and learner outcomes
- 2Story-mapped an arousing room and a calming room experience
- 3Captured 360° footage onsite at Miami Jewish Health Center
- 4Built and tested the experience in CenarioVR
- 5Documented assets for future reuse
Artifacts
Impact
Higher in AR/VR
Student engagement
Improved
Assignment completion
Stronger after experience
Learner confidence
Reflection
FIU Online no longer has a CenarioVR license, so the original experience is no longer available, but the 360° footage preserves the work.

