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Case Study

360° VR Simulation Learning Experience

A VR/AR multisensory lab experience gave students access to spaces they rarely get to visit.

360° VR Simulation Learning Experience

Summary

Partnered with a professor to design a VR/AR experience in CenarioVR for LEI3723L — Recreational Therapy Facilitation Techniques and Modalities Lab, letting students explore multi-sensory rooms such as arousing and calming environments.

ID & TechnologyProblem-SolvingCollaboration
CenarioVR360 CameraVR/AR

Project framing

Ask, constraints, and approach

Snapshot
The Ask

Access to a therapy multi-sensory lab is limited, so we needed a scalable way for students to experience the space and its therapeutic intent.

Constraints
Limited access to a physical multi-sensory lab
Experience needed to work across VR/AR entry points
Platform availability changed after delivery
Approach
  1. 1Collaborated with faculty on room goals and learner outcomes
  2. 2Story-mapped an arousing room and a calming room experience
  3. 3Captured 360° footage onsite at Miami Jewish Health Center
  4. 4Built and tested the experience in CenarioVR
  5. 5Documented assets for future reuse

Artifacts

Impact

Higher in AR/VR

Student engagement

Improved

Assignment completion

Stronger after experience

Learner confidence

Reflection

FIU Online no longer has a CenarioVR license, so the original experience is no longer available, but the 360° footage preserves the work.

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